My last post on the cooperation between Netease and China Telecom can be found here:
chinas-telecoms-and-ntes-vs-tencents
There is a major battle brewing between the titans of China gaming industry. In the next 1 to 2 years, a true show down is happening between the overwhelmingly dominant player in China (that is Tencent) and the highest quality player (Netease).
This show down is largely happening without being noticed by the Wall Street. It seems all the analysts were concentrated on the mobile gaming area, they completely missed the true battle that is happening in front of them.
The outcome of this battle can be whether Tencent can re-tend its absolute dominant position in China's online gaming industry, or whether Netease can grow by 300% or 400% in the next couple of years and become a true competitor to Tencent. This will be the battle to determine the state of China's online gaming industry for the next 10 years.
Unfortunately, I just don't have time to write about them at this point. Hopefully, I will have some free time in a couple of months to documents this epic battle.
In this article, I will briefly talk about another area between Netease and Tencent.
Tencent's WeChat had becoming the most important new product on both the online and mobile industries. But it might just got a real potential competitor. From the following article (in Chinese)
Netease and China Telecom
Netease and China Telecom formed a new company and developed a new WeChat competitor.
Before now, WeChat doesn't really have much competitors. Sina is concentrating on its Weibo product. All three telecom companies in China are state own companies. Those state own companies are horrible in developing new products.
But an entity between Netease and China Telecom can be a real threat to Tencents.
Technology wise, Netease is better than Tencents. China Telecom is a state own monolith. It can provide service for free that Tencents can't match.
Of course, the devil is in the detail. If China Telecom is willing to give up control to Netease, we then will have a real battle with Tencents.
Again, Netease is the true winner in all this. Even if the joint venture didn't pan out, it will give Netease products access to China telecom users (I don't know what is the total users now, but in 2009, it had 192 million fixed line users, 62 million mobile users, and another 62 million broadband users).
At this point, there is no official announcement. But the rumors are getting more and more credible.
end.
About this Blog
The purpose of this blog is for my personal use. It serves as my personal diary as I investigate Chinese internet/gaming companies for investment purpose. If you have any comments or disagreement, please give me feedbacks.
Wednesday, July 24, 2013
Tuesday, April 2, 2013
China's MOBA battle, part 2: NTES will cooperate with Activision
Again, today, 4/2/2013,
another potential game changing event occurs for NTES. At the point of this
writing, there is still little movement on NTES's stock on light volume.
Today's news is regarding
the upcoming MOBA gaming war in China. My first post is this area can be found
here:
Like what I said in the
last article, the next great gaming battle in China is not going to be over
mobile games. The next great battle is going to be MOBA games. When I have some
free time, I will write an article on what is MOBA games and how it differs
from MMORPG games.
Today, NTES announced that
it will cooperate with Activision (ATVI) to develop a MOBA platform in China.
See the following news:
In the news, NTES obtained
the right to operate Warcraft 3 and DOTA on this new MOBA platform from ATVI.
The first game on this
platform will be NTES's own YXSG game. When I have more free time, I will write
an article on YXSG.
NTES will also get other
type of games such as shooting games, Music games, and Sports games to operate
on this platform.
By receiving Activision's
blessing on this platform, it really speak favorably that NTES is probably in
the front row seat in obtaining the license to operate the upcoming Blizzard
All-Star game.
I think within the next 1
or 2 years, there are most likely 1 to 2 true blockbusters and 2 or 3 other major
games in the MOBA area. I think NTES just got its hands on 2 or 3 of them.
The biggest loser is
probably Tencents.
Interestingly, in today
two news, NTES is the bigget winner while Tencents is the biggest loser.
end
China's 3 Telecoms and NTES vs. Tencents, part 3. China Telecom to corporate with Netease against Tencents
Today there are two
potential game changing events for NTES. Interestingly, NTES's stock price
hardly moved (on light volume) even though NASDAQ is doing very well today.
Wall Street can be so inefficient!
I will talk about the
first significant event here. My last post on the war between China's 3
Telecoms (CHL, CHU, and CHA) and Tencents can be found here:
Today, it is all over
China's news web site that there is a rumor that China Telecom (CHA) will
cooperate with Netease (NTES) to coming out with a WeChat like product to
counter Tencents. See the following article:
This is a great great news
for NTES. NTES has no presence in WeChat like area. It could potentially be
truly game changing for NTES.
China's 3 Telecoms are not
just traditional monopoly. Think of them as Standard Oil with Department of
Commerce combined. However, there are competition between the 3 telecoms.
They are state own
industry. Even though there are competition between the 3 telecoms. But since
they are all originally from monopoly, they still behave like one. They also
produce inferior products.
I guess CHA realized its
limitation and is going to invite NTES to form a 3rd party company to develop a
product call "翼信" (Wing Letter?).
At this point, it is a
rumor. But from all the web sites, it seems to be a highly reliable rumor. If
this rumor is true, this can do so much for NTES. Through monopolistic
behavior, it could eat into Tencent's WeChat. It give NTES's other products a
direct way to mobile users (whether mobile users choose it or not). It also allow
NTES access to 162.77 Millions China Telecom's home phone users.
At this point, NTES's
presence is largely gaming. It has a very popular internet news portal that it
is not really monetizing. If this become real, NTES will instantly become major
player in two other areas: social media and mobile internet. It is truly game
changing development for NTES.
When this rumor becomes
real, I will provide a more detailed write up on this.
end
Sunday, March 31, 2013
China's 3 Telecoms vs. Tencents, part 2. It doesn't look good for Tencents
One can find my last post
on this subject here:
Well, it is not looking
good for Tencents and its awesome killer application, WeChat. Today, the head
of the Ministry of Industry and Information Technology (MIIT) of China gave
hints that he is going to charge money for users who uses WeChat.
See the following article
(in Chinese):
In the article, the
minister of MIIT gave the typical politician double talk on the subject. He
said that " It is reasonable for the Telecom operators to charge WeChat
users money. But we have to make sure there is no monopoly situation and to
protect Tencents."
MIIT is the foremost
government agency for this area. Unless, Tencents can convince the Premier or
the President, it is looking more likely that Tencents is going to be forced to
charge users fees for using WeChat.
Note that it is entirely
possible that the telecom operator can develop similar product but won't charge
users money (or gave discount rate), it could meant the end of WeChat.
I am not predicting the
end of WeChat. But Tencents is definitely in for some struggle.
For Sina, it could meant a
great opportunity to cut into Tencents lead in this area.
end
Thursday, March 28, 2013
China's 3 Telecoms vs. Tencents, part 1. Is Tencents in trouble?
In the past two years, two
significant developments occurred in China's internet industry. One is Weibo by
Sina and another is WeChat by Tencents.
Both introduced incredible
functions and are revolutional to both the online and mobile internet. This
article is about Tencent's WeChat.
WeChat is the closest
thing to Facebook in China. It is probably the only thing developed by China
that is unique (Sohu's Sogou Pinyin Input system is another, but that is in a
different league).
It is getting even hotter
than Weibo. But Tencent's WeChat might just hit the nerve of entrenched
government state own companies.
WeChat started in online internet.
Since China's online industry is largely private, competitors can only defeat
WeChat by providing better products. None is successful so far. But as WeChat
starts to branch out to the mobile world, it gets right up to the state
monopolies and their government friends.
The three Chinese mobile
state own companies are China Mobile, China Telecom and China Unicom. When WeChat
starts to expand to the mobile internet, it starts to gobble up products
(Wireless Value Added Products) sold by the three state own companies. The three
telecom companies are not happy. But they are not good at developing new
products. However, they are good at conducting monopolistic practices.
There are a lot of rumors
recently that talked about how the three companies are going to attack
Tencent's WeChat. Some article below:
I don't have time to go
through all the rumors (which I think are trial ballons floated by the 3
telecom companies). But one most hideous approach is to force Tencent's to pay
the three telecom.
Imaging two companies
competing. Company A built a superior product. Company B is not capable. But
Company B has "connections". So Company B force Company A to pay
Company B some money any time a user uses Company A's product.
I though even in China,
this is too much. But I guess not. Today, an official from NDRC said, in an
official news article, that WeChat shall charge users money.
Now, this is significant.
NDRC is National Development and Reform Commission and it fall directly under
the State Council. State Council is the administrative organ in charge of all
internal affair in China. It is headed by Premier (China's number 2 guy).
The article where the NDRC
official said that WeChat shall not be free:
At this point, Tencent's
Wechat is in a very dangerous place.
This might also affect
Sina's Weibo. But for Weibo, it could go either ways. If the Telecoms leaves
Weibo alone, it might just give Weibo a chance to expand into WeChat's space.
Then Weibo would truly be a super product (it is already a super product). But
if Telecoms wants to target Weibo, it could also spell trouble for Sina. But
overall, I think the chance of Telecoms attacking Weibo is very low because the
nature of Weibo itself (it is hard to write Weibo messages from mobile phone).
Tencent has powerful
friends itself. So this is not the end of it. I will follow this since this
could complete change the landscape of China's internet industry.
end.
Tuesday, March 26, 2013
China's MOBA battle, part 1 - DOTA2 by Perfect World is rumored to be released in China on 4/15/2013
I don't think I had ever
written about the Perfect World before. This will be my first article on
Perfect World. Perfect World (PWRD) had been doing badly. I had not being
following PWRD very closely. It used to be the number 1 company in China in
terms of technology. But it just can't turn that early lead in technology into
popular games. Now, NTES and CYOU had caught up with it on the game engine
development. It also is not good at getting interesting import games.
I am still not sure about
the prospect of PWRD. But I am certain in the next major game genie in China.
In most of the earning
conference calls from all the Chinese gaming companies, I kept on having
analysts asking Chinese gaming companies in the new development of web games or
mobile games.
In my opinion, many Wall
Street analysts put way too much emphasis on the web games or mobile games.
Frankly, Chinese companies are horrible in developing anything new. A truly
successful web game or mobile game is probably still 2 or 3 years from now.
But in the next two years,
a brand new genre that will truly be immensely popular is the MOBA games. MOBA
game is the Multiplayer Online Battle Arena game. One or (at most) up to three
major MOBA games will operate in China.
At this point, it is still
not clear who are the major players. For now, Tencent, Perfect World, Netease,
and Activision are most likely the major combatants. But when it becomes more
clear who is doing what, I will write a series of articles.
DOTA2 is a major MOBA game
developed by Valve. Last year, PWRD licensed the game from Valve. Today, there
is a rumor that DOTA2 will be allowed to play in China on 4/15/2013. See the
following link:
This is major development
for PWRD. It is still too early to tell if DOTA2 will be a blockbuster in
China. But it had been a long time for PWRD to have a potential blockbuster in
its staple.
end
Friday, March 22, 2013
Ctrip starts selling train tickets, part 2: status update
My last post on CTRP talks
about that CTRP starts to sell train tickets. See the following:
It was pretty clear that
it is directly related to China dismantled its biggest monopoly, as well as its
biggest fiefdom, the Ministry of Railroad. See the following:
It had been 11 days since
CTRP started train service. This is just a quick status update.
First, on 3/16/2013, or,
only 5 days after it started to sell train tickets, Ctrip stopped the train
ticketing service again. See the following:
Most Chinese thought that
CTRP was being stopped by the old monopoly, the old Ministry of Railroad. But a
few days later, Ctrip restart the train ticketing service:
Therefore, it was probably
just technical related issues that cause it temporarily stopped the service.
But now the service is back on. Note that all tickets requires 20 RMB
insurance. It is possible that is how CTRP makes money on the tickets. It might
split the insurance with the insurance company.
Since anybody can buy the
tickets from the Ministry of Railroad (or whatever name the new company is
going to be) directly, a customer will have to pay 20 RMB extra to get it from
CTRP. Thus, it is not expected to add much revenue to CTRP in the short term.
But it still could be
significant in the future.
Ministry of Railroad is
going to be breaking up into two identities, a regulatory entity that is part
of Ministry of Transportation and an operating entity, a Chinese railroad
monopoly.
But it is possible that
the regulatory entity will start to break up the ticket selling function of the
monopoly. If it becomes the case, CTRP can really benefit. Especially it is
starting to gain experience in working with China railroad company.
This case is a perfect
demonstration of that China is anything but a law-based society. In this society,
most often the one who is willing to break the rule (and more importantly, one
who is smart enough to know which rule to break) will probably come out ahead.
At this point, Chinese
government is still trying to break up the old bureaucracy. It is definitely
not worry about something so small like ticket selling functions. I am pretty
sure CTRP is doing something not strictly legal. But it is also probably not
illegal since the old entity no longer exists.
At this point, CTRP is the
only company that is doing this. it will be interesting to see if others
follow.
end
Tuesday, March 19, 2013
Netease's replay to CCTV 315 investigative report, part 3
One may find part 2 of
this article here:
From my write up in part
2, CCTV actually had a pretty good target. There are about 4 or 5 3rd party
companies that somehow grab the user information as contained in the cookie
file through back door. It is not very clear how those 3rd party company did
it.
CCTV actually make this
reporting much weaker by turning it into a hit piece against Netease. It is not
clear why will CCTV want to do that.
I can only think of four
reasons why will CCTV wants to do this.
1st possibility: It is
part of a larger plot. Government is trying to send a signal to Netease and its
News editors. Netease News is famous in China for being the "News with
Attitude". But the possibility for this is very low. Government can just
summon NTES's CEO to Beijing for some tongue lashing. In addition, other
government agencies would have gotten into the act. It had been 5 days and no
other government agencies had any corresponding measures against NTES. Therefore,
this possibility is very low.
2nd possibility: CCTV's
315 editor is not professional. Actually, this is not the case. The overall
CCTV shows may be of low quality. But the show 315 is actually of high quality.
I personally think this possibility is also very low.
3rd possibility: CCTV's
315 show actually have more materials in their pocket. I also consider this
possibility is very low. Why would any editor want to make their show of low
quality to begin with? That doesn't sense at all. One could hold on to some
evidence while still coming out with high quality product. 315 show editor is
too smart for that.
4th possibility: This is
the one I considered to be by far the most probable. CCTV's editors coming out
with a very good investigative reporting on how unscrupulous 3rd party
companies stole personal user information through the back doors of China's
four major portals (Sina, Sohu, Ntes, Tencent). But the editors is being overruled
by their managers. Sina, Sohu, and others purchased advertising slots on CCTV.
All except one, Netease, are major purchasers of CCTV's advertising slots. For
commercial reason, CCTV managers forced 315 editors to change the original
program into a hit piece against Netease. I think the reason why the central
themes so ambiguous is because 315 show editors have to change the focus of the
show at the last second. The show never address the central themes. Why does
NTES's emails have anything to do with a bunch of 3rd party companies steal
users' cookie file? Why will NTES want to let those 3rd party companies steal
their internal company information?
Of course, the above are
only my conjecture.
Finally, Netease announced
its official position on 3/16/2013:
I will translate below:
"Netease always
protect user's privacy. As an company listed on NASDAQ, Netease has very strict
system and technology to safe guard users privacy. We always obey all laws and
industrial standards. We completely forbid any Netease organizations or Netease
employees to read users email content. We always protect all citizens'
constitutional rights of free and private information.
After reviewing CCTV's investigative
reporting, and to completely remove any doubts by our users, Netease had established
a special investigative team to investigate this matter. We will provide the
result of our investigation at the earliest time. Netease wants to thank our
users and CCTV for their attention and criticism. We offer our utmost gratitude
for your continuous oversight."
Personally, I think it is
a great reply. While I am pretty sure Ntes read the content of their users
emails, it is machine that does that, not any individuals or organizations.
China is still a communist
country. CCTV has the obligation to provide it users "proper guidance and
to educate its users so the users can have the proper thoughts". CCTV and
Netease News are not equal.
CCTV is still the most
watched programs by far in China. Netease really shall spend some money to buy
advertising slots on CCTV's shows. Hopefully, that will be the end of that.
end.
Netease's Reply to CCTV attack, part 2
My last Netease article
talks about the attack from CCTV investigative reporting. One can find the link
below:
On March 15 every year,
CCTV will conduct a 2 hours special on investigative reporting on fraudulent
activities conducted by companies. Every companies that got mentioned by this
episode usually suffer negative publicities. Worse yet, often times, government
agencies crack down on it right away.
This year's CCTV 315 show
went after the following companies/industries:
Apple, several gold
companies, China JAC Motors, Volkswagen, several drug companies, several
broadband suppliers, Netease, and Google's Android phones operating system.
Here is some English article
on its report on Apple and Volkswagen. (It is WSJ, so you need to use google
search to get it)
But the English articles
usually are only interested in its effect on American Companies.
The Chinese article on the
CCTV 315 reporting:
It is a big deal to be on
the CCTV 315 reporting. CCTV is the official government mouth piece. The 315
reporting is largely commercial in nature. But we are talking about China, most
times, it is hard to tell apart governmental and commercial interests.
Company suffers negative
PR from it. Most importantly, government agencies cracks down on it.
For example, one day after
the reporting, China's General Administration of Quality Supervision,
Inspection and Quarantine order the German company to conduct a recall. Knowing
how slow Chinese government agencies work, it is pretty clear CCTV had provided
those information to all the government agencies long time ago. So don't think
of CCTV's 315 is just like America's 60 minutes. (I doubt any US government
agency will conduct punitive order just one day after a 60 minutes show.)
See this English article
(up to 680k VW autos will be recalled):
In addition, China JAC
Motor just announced a 120k vehicle recall.
But I am only interested
in the part on Netease. The following Chinese article gives the detailed
description on CCTV 315 attack on Netease:
This TV segment is really
creepy. While the 315 segments on Apple and VW are actually pretty good and
professional. They actually have footage to prove what they try to investigate.
The one on Netease is the opposite. It is full of innuendo and insinuation.
Unlike other segments, it
is actually kind of hard to know exactly what Netease is accused of. The name
of the segment is "Netease collect users personal secrets". But the
part that actually directly named Netease only consists of 1/5 of the segments.
In the first 3/5 of this segment, it talks about the cookie file. Cookie file
is part of every internet browsers. It records the users habit. In the first
3/5 of this segment, it interviewed many 3rd party companies that collects
users cookie file. Therefore, those 3rd party companies collects user behaviors
for all of China's users.
But the four major portals
(Sina, Sohu, Ntes, and Tencent) won't allow the 3rd party to collect cookie
file. But by putting the ads on those portals, the 3rd party companies can
collect users' cookie.
The part where it attacked
Netease is on the 4/5 of the segment. It said that in addition to cookie,
Netease also use its email service to collect user's behavior. Netease is
dominant in China's email market. It has about 70% of China's market. CCTV actually
get a Netease email branch manager to say that they can see the content of
users email. Netease can use email's content to analyze the users. Netease then
can target the advertising more precisely.
The last fifth of the
segment go back to cookie again.
Therefore, the totality of
this segment gives the impression that Netease is really bad in protecting user
privacy. It not just gives 3rd party cookie permission. It also do more than
that and snooping users email content.
But if reviewing this
segment in detail, it never prove that Netease gives 3rd party company
permission to users cookie file. The part about Netease email service is really
not central to what this segment is about. I am pretty sure google email or yahoo
email uses content of users email to generate target advertising. I shall know.
I have both gmail and yahoo email, the advertising I got certainly seem to be
highly targeted only to my interest.
More importantly, the part
about Netease is not highly tangential to the core of this segment. What does
email privacy have anything to do with 3rd party companies snooping users
cookie file?
I ran out of time. I will
provide Netease's official response in my next post.
end.
Friday, March 15, 2013
Netease being attacked by China State TV station
My last post on NTES can
be found here:
I had not finished that
series yet. But something else happened.
Within 30 minutes of
trading this morning, NTES went down -5% on super heavy volume (300k shares
exchanged hand, while the average trading is 800k per day).
The only thing I can find
is that China's official TV station, CCTV, had accused NTES of wrong-doings.
NTES has China's number 1 Email service. Most Chinese use NTES Email service. CCTV accused NTES of
monitoring its users emails. Thus, NTES is able to obtain users behavior and
provide targeted advertising to its users.
See the following link:
In the same episode, CCTV
also targeted Apple and Google's Android operating system of similar behavior.
I don't know whether I
shall laugh or cry. Considering that current Chinese society is full of conceit and
deception, CCTV would attack a common western practice of mining user behavior
and to generate targeted advertising.
What is doubly ironic is,
on this same day, President of China was "elected" with a vote of
2952 for, 1 against, and 3 abstentions. He was elected by a higher percentage
(99.86%) than Bashar Hafez al-Assad of Syria (97.62)!
See the following post:
Talking about deceptions
at the highest level!
China may be the number 2
country in economy in the world. Its accomplishment in the area of economy is
amazing. But in the area of personal freedom, freedom from mind control, and
democracy, it is worse than banana republic (most of the African, South
American, and South Asian countries have free elections now).
Anyway, this could be
nothing or it could be start of something major negative.
CCTV is China's official news
organ. But it is also subject to commercial interest. It does do 60 minutes
type of investigative reporting. It may have horrendous standard (when compared to 60 minutes). If this is
just a sensational piece to generate eye balls, the effect to NTES will be minimal.
NTES got minimal amount of money from its email service. The behavior exposed
in the CCTV episode is so mild compared to the common practices in China today.
But if CCTV is carrying
Chinese government's position, it will be major negative for NTES. If that is
the case, more negative reporting on other areas will come out against NTES shortly.
Those will form a pretense for the government to punish NTES.
We will have to wait for a
couple of weeks. NTES has strong backing of the southern Guandong province
chief. If another branch of government or even central government want to
attack NTES, it would generate several negative stories in short duration. It
is similar to the "struggling session" that every Chinese had learned during his/her high school and college political classes.
Anyway, we will have to
wait for a couple of weeks to see which way this goes. If it is only one
episode from CCTV, it means nothing. But if other news stations accuses NTES of
other wrong-doings, it could be very negative for NTES.
Sina starts major Weibo advertising
My last post on Sina is
here:
Sina had been trying to
make money from Weibo. But so far, it had proved to be hard going. It made
21.3M from Weibo in the last quarter. It is not insignificant, but considering
how much influence it had, it is pitiful.
Sina had some brand
advertising on weibo. On the right hand side of Weibo, it had some advertising.
But most users completely ignore them. People go to weibo to read messages. But
if Sina can make advertising as part of the message, it could make tons of
money.
From the following post:
Starting today, 3/15/2013
, Sina is going to start the promoted news feed advertising system. The cost will
be CPM = 5 RMB per thousand impressions.
By 3/18/2013, average
Weibo users will be seeing these ads.
This is a high risk high
reward move. This will disrupt Weibo users habit. They will get to see a lot of
messages that they didn't want. Worst yet, Sina's Weibo has a strong number 2
player right behind it, the Tencent Weibo.
If Sina doesn't play this
right, it could lose it all to Tencent.
On the other hand, if Sina
doing it right, then this will be the start of real major monetization.
I don't know what is the
right way to do it. Netease seems to figure out how to manage high risk high reward
maneuvers. 4 or 5 years ago, when NTES wants to upgrades its number 3 game XY2 and transition to XY3, it forced players to migrate to XY3. Players revolted and NTES
relented. It kept both games and vast majority of players stayed in XY2 (even
though XY3 is a much better and more modern game).
Recently, NTES increased
the gaming fee of its number 1 game and number 3 games, (XYQ and XY2), as well
as XY3, by 50%. Players revolts just as strongly. There is no explanation, no
discussion with player representatives. NTES just pretended nothing had happened, except it now charge players 50% more. A month later, all player demonstration
and revolt dissipated.
Clearly, NTES had figured
out a way to truly gauge how much players are willing to suffer.
So far, I am not sure SINA
had figure it out. In the next couple of months, I will check my Weibo account
to see how disruptive is this new advertising system and how much does the
users complain.
end.
Tuesday, March 12, 2013
Ctrip starts selling train tickets
I don't think I had ever writen a post about Ctrip
(CTRP). This may be my first post regards CTRP.
Yesterday, Ctrip starts selling train tickets.
First, some background information, China's railroad
ministry is notorious for horrible (and dangerous) service at high prices. But
it is at the top of political hierarchy. It has its own ministry (the same level as
transportation ministry). It had powerful politicians.
But two years ago, that politician was removed due to bullet
train accident. Now, the ministry is demoted and will subject itself under the
ministry of transportation.
See the following article: (China Plans Overhaul of
Railway System)
That left a sliver of opening. Today, CTRP started to
sell cheap train tickets. See the following article:
or
The CTRP train ordering web site:
This could be a game changer for CTRP. There are a lot
more people taking train than airplane or hotel. Many order of magnitude more. In addition, price of high end train tickets (such as bullet train) can be very expensive, more expensive than airplane tickets.
But for now, we still have to wait a little longer to see
if this change is for real. Will the government shut down CTRP new
train ordering site? or if the CTRP train ordering site is with the blessing of
the government?
Only time can tell. But this could be the start of
something exciting.
Monday, March 4, 2013
XYQ and XY2 Players Number Update, part 8
One can find my last NTES
related post here:
The numbers are wonderful
for NTES. It is definitely better than what I thought. The following are the
player statistics numbers:
-----------------------------------------------------------------
The following is the
player statistics for XYQ:
|
|
Date
|
Date
|
Number of Players (in
thousands)
|
Comments
|
|
1
|
1/12/2013
|
Saturday
|
1420
|
|
|
2
|
1/19/2013
|
Saturday
|
1377
|
|
|
3
|
1/26/2013
|
Saturday
|
1395
|
|
|
4
|
2/2/2013
|
Saturday
|
1299
|
|
|
5
|
2/9/2013
|
Saturday
|
1153
|
New Year Eve
|
|
6
|
2/10/2013
|
Sunday
|
1170
|
50% fee increase, New
Year Holiday
|
|
7
|
2/11/2013
|
Monday
|
1047
|
Chinese New Year Holiday
|
|
8
|
2/12/2013
|
Tuesday
|
1046
|
Chinese New Year Holiday
|
|
9
|
2/13/2013
|
Wednesday
|
1068
|
Chinese New Year Holiday
|
|
10
|
2/16/2013
|
Saturday
|
|
Work date, server count
not recorded
|
|
11
|
2/23/2013
|
Saturday
|
1377
|
Holiday + Weekend
|
|
12
|
3/2/2013
|
Saturday
|
1166
|
|
As one can see, there is a
distinct decrease in the number players playing XYQ. If we make 2/9/2013 as the
separation point, and average the first four row (number 1 to 4) and compare to
the average the next five rows (number 5 to 9). In addition, we compare to the
average of last two rows (number 11 and 12), we will have the following
numbers:
Average number of XYQ
players BEFORE the 50% fee increase = average of 1 to 4 = 1373
Average number of XYQ
players immediately AFTER the 50% fee increase = average of 5 to 9 = 1097
Average number of XYQ
players several weeks AFTER the 50% fee increase = average of 11 and 12 = 1272
Thus, the decrease
immediately after the 50% fee increase = (1097-1373)/1373 = -20.1%
and the decrease several
weeks after the 50% fee increase = (1272-1373)/1373 = -7.4%
A little note on the
player numbers on 2/23/2013 and 3/2/2013. On 2/23/2013, it is the lantern
festival in China. Every year during lantern festival, XYQ has special
promotion where players gets extra experience points. It is nice to see XYQ can
still get lots of players playing. On 3/2/2013, it is just a typical weekend.
While not as good as on 2/23/2013 (because there are no special promotion),
there are definitely much more players than during the Chinese New Year holiday
(and immediately after the gaming fee increase). It is clear that the players
are coming back. The initial player loss due to the 50% fee increase is
receding quickly. This is great news to NTES investors.
--------------------------------
The following is the
player statistics for XY2:
|
|
Date
|
Date
|
Number of Players (in
thousands)
|
Comments
|
|
1
|
1/12/2013
|
Saturday
|
708
|
|
|
2
|
1/19/2013
|
Saturday
|
710
|
|
|
3
|
1/26/2013
|
Saturday
|
705
|
|
|
4
|
2/2/2013
|
Saturday
|
696
|
|
|
5
|
2/9/2013
|
Saturday
|
587
|
New Year Eve
|
|
6
|
2/10/2013
|
Sunday
|
605
|
50% fee increase, New
Year Holiday
|
|
7
|
2/11/2013
|
Monday
|
604
|
Chinese New Year Holiday
|
|
8
|
2/12/2013
|
Tuesday
|
597
|
Chinese New Year Holiday
|
|
9
|
2/16/2013
|
Saturday
|
|
Work date, server count
not recorded
|
|
10
|
2/23/2013
|
Saturday
|
648
|
Holiday + Weekend
|
|
11
|
3/2/2013
|
Saturday
|
665
|
|
Again, we make 2/9/2013 as
the date of separation, and average the first four rows (number 1 to 4) and
compare to the average the next four rows (number 5 to 8). In addition, we also
compare to the average of the last two rows (number 10 and 11), we will have
the following numbers:
Average number of XY2
players BEFORE the 50% fee increase = average of 1 to 4 = 705
Average number of XY2
players immediately AFTER the 50% fee increase = average of 5 to 8 = 598
Average number of XY2
players several weeks AFTER the 50% fee increase = average of 10 and 11 = 657
Thus, the decrease immediately
after the 50% fee increase = (598-705)/705 = -15.2%
and the decrease several
weeks after the 50% fee increase = (657-705)/705 = -6.8%
Just like XYQ, the players
are coming back quickly to XY2 after the initial shock.
-----------------------
Finally, let me compile
the above data into a final table to more clearly see the pattern of players
loss after the 50% gaming fee increase.
|
|
Gaming fee increase
immediate impact
|
Gaming fee increase
medium term impact
|
|
XYQ
|
-20.1%
|
-7.4%
|
|
XY2
|
-15.2%
|
-6.8%
|
The above table is telling
us several points.
First, as expected,
players don't like the new policy of increased fee to play the game as well as the
addition of item-based purchase to time-based games.
Second, the impact on XY2
is less pronounced than that of XYQ. I didn't expect that since XY2 is the
oldest game in NTES staple. As the oldest game, one would think it would be the
weaker game, thus should suffer more player loss. But it turns out to be the
opposite. One possible explanation is that XY2 is so old that players regards
it more as a social game. Thus, players stay because their friends are staying.
XY2 is extremely sticky.
Third, the immediate impact
is 15% to 20% player loss. But as time goes by, majority of those players come
back as they see the games are still healthy and their friends are staying.
Thus, at this point, the player loss is only about 6% to 7%.
This is great news for
NTES. The net effect of 50% gaming fee increase is going to be 150%*(100%-7%) =
1.5*0.93 = 1.395 = around 1.4. Or roughly 40% increase in revenue.
So far, NTES stopped all
advertising for those games. The last thing NTES wants is to generate publicity
when there are negative news (gaming fee increase is regarded as negative by
the players). Also, NTES doesn't need to spend money to purchase new equipment
or hire new engineers since there is no player increase. But this is great news
for NTES investors, this gaming fee increase doesn't requires any NTES
expenditure. All the 40% additional revenue increase go directly to the
earning. Finally, the policy is permanent. Those revenue and earnings increases
are permanent going forward.
I am a little surprised
that only 15% to 20% stopped playing at the beginning. I am even more surprised
how fast most of those players come back. It is very clear that those old games
(XY2 is about 11 years old and XYQ is about 9 years old) are really becoming
social games. They are extremely sticky because, unlike more modern games,
players go there to socialize. As long as their friends are there, they will
stay (no matter how mad they are at the 50% increase in gaming fee).
Finally, one probably get
more certain one month from now. But the direction is pretty certain. I am
pretty confident that NTES had played an extremely dangerous game of poker with
their customers and won. My calculation above of 1.395 or 39.5% revenue
increase is still a little premature and one do need to get more data points.
But the most likely scenario is that even more players will continue to come
back, thus there might be even more than 39.5% additional revenue from those
games.
end.
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